Ein Nachfolger der beliebten MMORPG, in dem der Himmel zum Zentrum des Geschehens wird. Die Welt von Atreia ist ursprünglich um die Vertikalität herum aufgebaut... Mehr erfahren
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After Spending 35 hours with the game, I feel like I have tried and done what I wanted to with the game at this point. For being considered an MMO it feels more like a single player open world RPG. Social aspects and group activites such as talking in the faction chat room and 6 player raids/dungeons, don't become available till after you reach max level which I found to be a really odd decision by the developers. I reached max level (which is currently Level 45) just by b-lining and finishing the main story (at this time) for the Elyos Faction, which was mediocre at best and rather generic. I cleared the Verteron map of Strongholds (5-10 minute mini dungeons that has you kill x number of mobs or doing a memory puzzle once in a while), instanced Dungeons (similar to Strongholds just in cav… Ganz lesen